Xbox was first released on November 15, 2001 in North America, February 22, 2002 in Japan, and on March 14, 2002 in Europe.
The Xbox 360 is the first console to have a near-simultaneous launch across the three major regions, and the first to provide wireless controller support at launch.
Its Xbox Live service allows players to compete online as well as download games and additional content.
Known during development as Xenon, Xbox 2, Xbox Next or NextBox, the Xbox 360 was conceived in early 2003.
Businessweek magazine compiled a report that estimates the total cost of components in the Xbox 360 premium bundle at US$525 at launch,[16] sans manufacturing costs, meaning that Microsoft initially lost money on every Xbox 360 system sold.
The full list of backward-compatible games is maintained at Xbox.com.
The Xbox 360 takes a new approach to hardware compared to its predecessor. The CPU, named Xenon-CPU (or XCPU) at Microsoft and "Waternoose" at IBM, is a custom triple-core PowerPC-based design by IBM.
Up to four controllers are supported by the Xbox 360, in the wireless form. However, there is a maximum of three wired controllers, as the Xbox 360 only has 3 USB slots.
The Xbox 360 controller is significantly different from the original Xbox controllers, the Duke and the S models. The black and white buttons have been replaced by bumper buttons, which are on the shoulder of the controller, right before the triggers. It is noticeably smoother, has a white-gray theme, and is very small and ergonomically built.